Overall scaling in character creator
Currently, the only way to scale characters up or down is with Root scale but it does not scale textures or parts so if I want to adjust my characters so they work better with others I have to move parts and textures along scaling and that can be difficult to get them right again.
My solution is to add general scaling in character creator or root scaling including textures, garments, and parts when changing.
Now that the interactions build is (hopefully) close, people will start adjusting their characters so they look better in the scenes and this tool would be valuable in that task.
Perhaps just being able to better parent the position & scale of masks, parts & etc. to characters would be enough to minimize issues with root scale, if this isn't already a feature that I'm just missing. It is unfortunate scaling a character or part of a character & have to go back & re-position all the masks or fluff I placed on them.