Overall Character Scaler in Interaction System
Would love to have the ability to change a characters overall scale within an interaction that i'm working on currently.
Many characters on the cloud have wide varying sizes and it's hard to really know the limits without testing the positions to see how they would work causing to spend lots of time changing character scale, exporting, or even changing characters in scene if you want to go that far.
If there was a root scale for each character in your animation with wide adjustability it would be amazing!
I had asked about this a long time ago - but unfortunately it was explained to me at the time that the system didn't allow it. : (
But as is well known, hope died last!
Removing my votes to move them to the suggestion that already exists!