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I Wanna Pull There Tail

Maybe im just dumb but i cant figure out a way to get one character to pull the others tail.

i can get there hand to attach to it but then there hand follows the tail instead of the other way around
i tried using the convert to pose instance to generate a collider for the tail itself but there hand just goes right through it

i also tried binding an empty node to the end of the tail and then parent the hand to the end of the tail but the hand just follows the tail

another thing i tried was removing the gravity from the end of the tail and isolate its animation but it still follows the rest of the tail around rather than float in one spot like i thought it would

im also trying to make a leash but im having the same issues

i know its not really important in the long run but i think it would be hot to pull there tail or other things like a leash

Comments
SWYgSSBnZXQgaXQgcmlnaHQsIHlvdSB0cnkgdG8gc25hcCBub2RlcyB0byBhIHBoeXNpY2FsIHBhcnQgYW5kIHRoYXQncyBjdXJyZW50bHkgbm90IHBvc3NpYmxlLiBXaWxsIG1vc3QgbGlrZWx5IGJlIGltcGxlbWVudGVkIHNvbWV3aGVyZSBpbiB0aGUgZnV0dXJlIHRob3VnaC4gV2UgdGFsa2VkIGEgYm91dCBpdCBpbnRlcm5hbGx5IGFscmVhZHkgc29tZSB0aW1lIGFnby4=

If I get it right, you try to snap nodes to a physical part and that's currently not possible. Will most likely be implemented somewhere in the future though. We talked a bout it internally already some time ago.

6 days, 23 hours ago

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1 week ago