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Kitsune

My interpretation of the Kitsune from Tales of Androgyny.

This is both my first FVNE character and first time using 3D software, so any advice for improvement is welcome. :)

I experienced significant difficulty making the flaps of the dress. I tried rigging them for physics first (the part is still there), but that didn't interact with the shaft how I liked. In the end they are separate clothing with many shapes for various premade positions. However, because they are bound to bones while the dress is bound to surface, the back flap loses alignment in extreme positions.

Interaction notes:
- Shaft growth can be used to control knot inflation
- Default balls are very small, but they can be inflated to very large
- There is a special offset for titfucks

TODO:
- More expressions
- Dress flap shape improvement

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  • First uploaded: 1 week, 2 days ago
  • Iterations: 1
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