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Valerie the Lopunny - MILF
PokeDex Entry #0428: Lopunny - Its fur is warm and yet remarkably light. Normally extremely cautious, it quickly bounds off when it senses danger.... Except during mating season, then any nearby males are prey to it's fluffy charms. Watch out for ATTRACT and BABY-DOLL EYES!
Meet Valerie the Lopunny! She normally spends her days foraging and frolicking by edge of Eterna forest's lake, life's swell but something has gone wrong, An unbearable heat has overcome her, and not even a dip into the lake helps. Desperate, she now stalks the tall brush by the lakeside road looking for some kind of relief. Will you help a rabbit out?
Updated 2024-08-30:
Mouth mesh correction, unused asset removed, updated screenshots and name change to distinguish from new Variant coming out soon, Valerie the Lopunny - LORE, a more game size accurate edition.
Updated 2024-10-15:
Updated ears! Asset from @Vandred. Tweaked poses and physics, might switch earbrow parts later.
Updated 2025-04-09:
Mesh/Shapekey overhaul and minor physics tweaks
Previous versions
yass bunny-queen slayyy
WAIT, did you have other versions of the tongue that weren't enabled this whole time?
There's only Static spit atm, no flex and cum versions. Only figured this out when I was admittedly stealing that tongue for a derivative of my own. I humbly request that be enabled and updated, if you're at all active still.
It'd be making an already insanely good model better!
@HJoe
Hello, not sure if you found it yet but the options are there, you un-check enabled on the current static tongue and then enable the desired tongue, all options are there in character creator. Now if you need to switch on the fly in interaction mode, you need all tongues enabled at once in character creator before porting into interactions, from there you can toggle hide on the unnecessary tongue models
@ScrambledMons
Oh I know that part, I more mean so I can upload interactions using multiple tongue parts without having to reupload the character. Unless I'm mistaken, as it is using the character from cloud would only have the one model enabled in CC to be used for interactions. To save the enabled tongues for use and publishing, I'd have to reupload the whole character to the cloud under my account as a derivative with the other tongues enabled in CC. (Which I'd rather use this model to credit you for any future use.)
@HJoe
Ah, I think I was limited by triangle/polygon total(the curled thigh/wrist fur used up a lot), hiding them was the only solution at the time