Simply click "Cloud > Open" to access the cloud from within the app.
(Click here to download FurryVNE.)
Spacegirl
Orange space pioneer exploring the empty space for other lifeforms to have intimacy with.
By changing the color or body type you can create different cremates but the head must be same to avoid clipping.
You can chance the suit open by disabling Color base and Color zipper and activating Color zipper open.
If you find any errors or suggestion let me know!
Updated 2020-10-06:
Backpack issues were fixed.
Head transparency to avoid clipping issues. Can be switched ON and OFF from textures.
One new pose:
Updated 2020-11-09:
Fixed textures
Updated 2022-01-04:
Complete overhaul. The old one aged like milk, became cringe and I don't want to lose OWO.
New body shape
New backpack and helmet
New bodysuit
Updated 2022-01-06:
Huge thanks for Craket for the fluff! It really makes a character.
This spacegirl looks pretty sus, ngl.
But this is great! I love it!
You can hide the clipping from the head with a layer called
Fill Target (Advanced>Fill Target).
Apply it to a mask that covers the head.
Click on colour, tune up the rgb_A_ to the left.
Click on Channel mask, tune down the rgb_A_ to the right.
That should disintegrate the head model wherever the mask is.
Nice, but flip faces on the gas bottle ( Alt + N) XD
PS: If you make it from one piece you can use "E" when you select the full part (then you will avoid some other unexpected mistakes) but it will take a lot of triangles :) If you want to reduce them use "Decimate" modifier in modifier properties.
@JohnVermer
I mean in blender, if you are using another program :)
@JohnVermer
@Craket
"It cannot be me, I was cleaning vents!"
Good to now that you like her!
Took some time to figure out the Advanced > Fill target, but i wish i would have known this sooner. I would have made more generalized head but this works well enough.
But for the love of god, don't take of the visor!
@JohnVermer
Thanks for the advise, I'm still quite new to this stuff.
I still use the blender 2.79 so it took some research to find Normals Menu.
But now the Backpack should be fine and dandy!
@Craket
Thanks! I'll remember that!
Awesome overhaul! I love this one so much more now! Nice work dude!
I really like her.
I wonder, because I have a suggestion that I know is subjective but I still like to see her shine.
Does this strike your fancy?
Hey I mean the old one wasn't bad at all and it was a fun exploration of what Is possible, but this new one has bit of more personality with an actual face!
@Cracket
That's a really cute modification!
@Craket
Thank you for the kind words! The fluff may be a small thing but good lord it looks good and adds character! It would make a fine addition, but only if you want to share it.
Of course, you can make supperior derivative,if you so choose!
@Dogson20
Yeah, it was a product of it's time and kind of a proof of some improvement. She was on my to do list for quite some time and not only she has a face but also a head! There was a reason why you should not remove the visor in old versions.
@Static_snowflake
Ive sent you a DM on Yiffalicious forums
Quick note, the helmet looks much less pixelated if you change its shading material to PBR_TRANSPARENT.