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LargeBathroom

Finally finished…! I put a ton of effort into this—making map-type stuff really is tough.
But I’m satisfied with how it turned out. I’m proud of this one.

Everything is parented to the pelvis, so by grabbing the invisible character you can move the entire room.
The shower and toilet doors can be opened and closed by rotating the objects.
Also, some of the placed items can be moved around.

Enjoy!

Updated 2025-09-07:
- Increased the polygon count for the basin.
- Increased the polygon count for the bathtub.

Updated 2025-09-07:
- Add culling to the exterior walls

Previous versions
Comments
QmVhdXRpZnVsIQ==

Beautiful!

3 months ago
QFBldA0KPiBCZWF1dGlmdWwhDQoNCllhYWF5ISBJIGhvcGUgd2UgZ2V0IG1vcmUgbWFwcyE=

@Pet

Beautiful!

Yaaay! I hope we get more maps!

3 months ago
V09BSCE=

WOAH!

3 months ago
b2ggdGhlIGlkZWEncyBpIGFtIHRoaW5raW5nIG9mIA==

oh the idea's i am thinking of

3 months ago
d2hlbiB3aWxsIGl0IGJlIGF2YWlsYWJsZSBmb3IgaW50ZXJhY3Rpb25z

when will it be available for interactions

3 months ago
QHJvbnJvbiBpIGxpa2UgeW91ciByb29tcyA6XQ==

@ronron i like your rooms :]

3 months ago
This comment has been removed.
UmVhbGx5IGNvb2wgd29yayEgV2UgaGF2ZSBuZWVkZWQgYSBiYXRocm9vbSBzdHlsZSBlbnZpcm9ubWVudCBmb3IgYSB3aGlsZS4gT25seSB0aGluZyBpIHdvdWxkIGNoYW5jZSBpcyB0byBjaGFuY2UgY3VsbGluZyBmcm9tIG1hdGVyaWFsIHNldHRpbmdzIHRvIGJhY2sgc28geW91IGNhbiBlYXNpbHkgc2VlIGluc2lkZS4=

Really cool work! We have needed a bathroom style environment for a while. Only thing i would chance is to chance culling from material settings to back so you can easily see inside.

3 months ago
QFN0YXRpY19zbm93Zmxha2UNCj4gUmVhbGx5IGNvb2wgd29yayEgV2UgaGF2ZSBuZWVkZWQgYSBiYXRocm9vbSBzdHlsZSBlbnZpcm9ubWVudCBmb3IgYSB3aGlsZS4gT25seSB0aGluZyBpIHdvdWxkIGNoYW5jZSBpcyB0byBjaGFuY2UgY3VsbGluZyBmcm9tIG1hdGVyaWFsIHNldHRpbmdzIHRvIGJhY2sgc28geW91IGNhbiBlYXNpbHkgc2VlIGluc2lkZS4NCg0KSXQgd2FzIGEgcmVhbCBleWUtb3BlbmVyIGZvciBtZS4gU28gdGhpcyBpcyB3aGVuIHlvdSB1c2UgdGhhdCBvcHRpb24sIGh1aC4NCkkgZG9u4oCZdCBoYXZlIHRoZSBza2lsbHMgdG8gZ2VuZXJhdGUgb2JqZWN0cyB0YWlsb3JlZCB0byBjdWxsaW5nLCBidXQgSSB0cmllZCBjdWxsaW5nIGp1c3QgdGhlIG91dGVyIHdhbGxzIGFuZCB0aGUgd2FzaGJhc2luLg0KSG93IGRvZXMgdGhpcyBsb29rPw==

@Static_snowflake

Really cool work! We have needed a bathroom style environment for a while. Only thing i would chance is to chance culling from material settings to back so you can easily see inside.

It was a real eye-opener for me. So this is when you use that option, huh.
I don’t have the skills to generate objects tailored to culling, but I tried culling just the outer walls and the washbasin.
How does this look?

2 months, 4 weeks ago
QHJvbnJvbg0KPiBAU3RhdGljX3Nub3dmbGFrZQ0KPiA+IFJlYWxseSBjb29sIHdvcmshIFdlIGhhdmUgbmVlZGVkIGEgYmF0aHJvb20gc3R5bGUgZW52aXJvbm1lbnQgZm9yIGEgd2hpbGUuIE9ubHkgdGhpbmcgaSB3b3VsZCBjaGFuY2UgaXMgdG8gY2hhbmNlIGN1bGxpbmcgZnJvbSBtYXRlcmlhbCBzZXR0aW5ncyB0byBiYWNrIHNvIHlvdSBjYW4gZWFzaWx5IHNlZSBpbnNpZGUuDQo+IA0KPiBJdCB3YXMgYSByZWFsIGV5ZS1vcGVuZXIgZm9yIG1lLiBTbyB0aGlzIGlzIHdoZW4geW91IHVzZSB0aGF0IG9wdGlvbiwgaHVoLg0KPiBJIGRvbsOiwoDCmXQgaGF2ZSB0aGUgc2tpbGxzIHRvIGdlbmVyYXRlIG9iamVjdHMgdGFpbG9yZWQgdG8gY3VsbGluZywgYnV0IEkgdHJpZWQgY3VsbGluZyBqdXN0IHRoZSBvdXRlciB3YWxscyBhbmQgdGhlIHdhc2hiYXNpbi4NCj4gSG93IGRvZXMgdGhpcyBsb29rPw0KDQpJdCBsb29rcyBtdWNoIGJldHRlciB3aXRoIGN1bGxpbmcgc2V0IHRvIGJhY2suIEl0IGtpbmRhIGdldHMgdGhhdCBkb2xsaG91c2UgZWZmZWN0LiBJZiB5b3Ugd2FudCB0byBvcHRpbWl6ZSBpdCB5b3UgY291bGQgbWFrZSB0aGUgd2luZG93cyBtb3JlIHNoYWxsb3cgYW5kIHdhbGwgbGFtcHMgbW9yZSBmbGF0IGFuZCBjbG9zZSB0byB0aGUgd2FsbCwgc28gdGhleSBhcmUgbGVzcyBkaXN0cmFjdGluZy4gQWxzbyBjbG91ZCBzYXZlIHNvbWUgdHJpYW5nbGVzIGJ1dCB0aGF0wrRzIGtpbmRhIGEgYm9udXMu

@ronron

@Static_snowflake

Really cool work! We have needed a bathroom style environment for a while. Only thing i would chance is to chance culling from material settings to back so you can easily see inside.

It was a real eye-opener for me. So this is when you use that option, huh.
I don’t have the skills to generate objects tailored to culling, but I tried culling just the outer walls and the washbasin.
How does this look?

It looks much better with culling set to back. It kinda gets that dollhouse effect. If you want to optimize it you could make the windows more shallow and wall lamps more flat and close to the wall, so they are less distracting. Also cloud save some triangles but that´s kinda a bonus.

2 months, 4 weeks ago
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  • 💬10
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Cache status
  • 2025-12-01: ✔️
  • 2025-10-21: ✔️
  • 2025-10-08: ✔️
  • 2025-09-10: ✔️
  • 2025-08-11: ✔️
  • 2025-05-10:
  • 2025-05-01:
  • 2025-03-17:
  • 2025-02-08:
  • 2024-12-19:
  • 2024-11-09b:
  • 2024-10-05:
  • 2024-09-11:
  • 2024-09-05:
  • 2024-08-15:
Meta
  • First uploaded: 3 months ago
  • Last updated: 2 months, 4 weeks ago
  • Iterations: 3
  • Based on: #1724
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