Allow nodes to push/pull physics
I would like to see a system where a node can be used to pull or push physic parts.
Some examples would be pulling a character's areola part, or grabbing a character's testicles.
Mostly a system that would make things like boobjobs easier to animate, without the jank of using BraPhysicsOverride.
Comments
1
vote sum by 1 user.
Suggestion status
Under review.
Yes, some sort of system to add a node to e.g. nipples is planned for the future.