Physical parts in interaction: Collision Disable
Like the shaft having a "PhysicalEnable" Toggle, parts, especially parts with physics would also have it so that certain steps, scenes etc where a problematic physical part might bend the rules a bit for the sake of aesthetics.
Comments
4
vote sum by 2 users.
Suggestion status
Under review.
I agree with this, I often have trouble with longer tails freaking out because they're clipping with everything xD
Suggested this before so I totally support this. It's mostly tails that are the problem but a lot of times other parts can also go nuts colliding with furniture or other parts. Abandoned an interaction because I just could not get the male's chest to stop wobbling like jello.