Inserting Coupling Mid-Scene
A system where the user can replace a pelvis node in timelines with a coupling node so that coupling can be added in a scene without the need for a scene change. This could be useful if a user either decides to add a coupling to a scene or if a user forgets to add coupling mid-scene and a scene change would be awkward in a given step.
If anyone knows a good way to add coupling mid-scene, I'd love to know. I'm currently parenting the coupling node to the pelvis and matching the key-frames before removing the parent so there isn't any spazzing.
On another note. Is there an ability to rotate nodes on degrees of 45-90? I swore I did it before but I can't find documentation on it and I'm not sure if I'm making it up.
I managed to find the last bit on rotating nodes by holding various buttons on my keyboard. While holding left-click on axis you wish rotate, you can hold Ctrl to rotate the node in 5 degree increments.
Normally you'd add a coupling first and use it to place the penetrated character. If you want to prevent the coupling for affecting the penetrator, you can set penetrator weight to 0.