Event to randomly select Timelines
This might be a bit technical. I make a separate mouth TL for a specific sound (eg. Moan open, Moan closed, etc.) So with the animateProperty Function, I can make the Main TL run through a specific TL for a specific sound. But currently playing around with the TL threshold, I can't make one TL to fire without making the others fire as well. Having the ability to randomly select a TL to play or even just a maximum and minimum threshold for a TL to fire would be nice.
How about a "RandomEvent" timeline event?
Just like how you can add sub-events to "EventOnStart" and "EventOnEnd" within a timeline event, perhaps you could add any number of sub-events within a "RandomEvent" event, and when the "RandomEvent" event is triggered, one of those sub-events is selected at random and triggered.
@Ivee
Yeah! This is basically what I want. Like I want any of these sub-events to fire, as long as it's just one of them firing.