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Full access to all sliders in the Interaction B.

I’ve noticed that many of the sliders available in the Character Builder are simply missing from the Interaction Builder (or maybe I just don't know how to use it properly).

For example: I want to dress the avatars in the opening scene, but the problem is that the female avatars' nipples show through the clothing. My solution was to flatten the chest area, but this causes an issue in the subsequent scene because they remain flat—there is no slider to adjust it back.

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I think that's impossible because of how exporting a character for interactions optimizes the character.

The solution to this problem is probably a user expression. For an example of this, look at the foot adjustment user expression on the Jake Hayes character (@FurryVNE_Team) which adjusts his feet so they don't clip through his shoes.

1 day, 20 hours ago
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@Ivee

I think that's impossible because of how exporting a character for interactions optimizes the character.

The solution to this problem is probably a user expression. For an example of this, look at the foot adjustment user expression on the Jake Hayes character (@FurryVNE_Team) which adjusts his feet so they don't clip through his shoes.

Belief or knowledge?
It’s a real shame because it’s so limiting; otherwise, there would be a solution for the example I posted.
Under "Garments," there is the "AreolaNippleModel" where you can toggle the shape, but I don’t really like the alternative provided there. Perhaps a "flat nipple" option could be added to the character models' alternative shape by default? That would solve the clothing issue (though, of course, it’s just a stopgap measure since it only addresses one problem).

1 day, 20 hours ago
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If your problem is the nipple clipping through the clothing, you can disable the AreolaNippleModel while the garment is on, and then re-enable it when you remove the garment. That "enable" checkbox is keyable.

1 day, 17 hours ago

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3 days, 6 hours ago