More state sliders for appendage physics
Currently we have a "flacid" option for the penis which can be modified to do quite a bit outside of its intended use. Could more options be given so that, for instance, a character with a horse cock can have a flacid option and a flare option? This could be implemented the same with a slider from 0 to 1 and used in conjunction with the flacid option.
In the same way, an option could be given to appendages like tails and ears to have more than one physic states that could be adjusted between with sliders. For instance, a canine character could have a relaxed physics for the tail so it is floppy and flowing and an excited one so that it can be stiff and movements like wagging can look more natural.
The first part sounds like user expressions for penises. That might already be possible. I've seen user expressions that affect a character's vulva before.
@Ivee
Unfortunately not. Shafts are their own entity so user expressions don't work on them.