Ability to Load yl2pose Files as Bind Poses
One of the challenges of making clothes is how they sometimes don't deform properly during certain poses. Creating shape keys can be one way to work around this issue, but it only works if the shape is built around the problematic pose itself and then bound as a bind pose.
Additionally, there are some bind poses creators might be able to reuse for multiple characters, except for the fact that you can't save or load bind poses in the current version of FVNE.
FVNE already has the ability to save and load poses in Pose Mode as .yl2pose files. It would be very useful for the above reasons to be able to load .yl2pose files as Bind Poses and also to be able to save Bind Poses as .yl2pose files.
i bump the subject. what an idea : on bind pose make pelvis always be on the original xyz location.
so if we have a yl2pose where the pelvis is not on the original location (like a pose on the border of the sea or on a rock) far from the original position, if you import it as bindpose, on blender you will have it on the centre of the 3d view.
it will make things way ways easier to make shapekey for garments.