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Emission in interactions

Maybe there can be an emission slider in interactions to make parts brighter or dimmer, but only if that's enabled in the character builder like for exposing nodes. It'd be for characters who can selectively turn their bio-luminescence on and off or for characters charging up energy like a battery.

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This will be possible once we migrated the project to a different render pipeline in unity.

I'd say this suggestion falls in the same category as those two:

True glow

Light nodes and/or brightness slider

8 months, 2 weeks ago

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8 months, 2 weeks ago